The trend continues with the newest trailer (courtesy of Gamespot) as Lead Level Designer Kynan Pearson and CA's Lori Zawada show that not everything about Halo is going to be spit-polished or space faring. The last walkthrough trailer proved just how clean and streamlined the Forge experience had become, giving a far less intimidating impression to newcomers. Now the third location, Erosion, is revealed as the style and features of each is detailed, trading stars and space for cavernous wastes and meadows. Not just considering the episodic Spartan Ops or multiplayer progression, but for the bigger and better potential of Halo 4's new Forge.ģ43 Industries and Certain Affinity have previously revealed the Ravine setting as one of three starting locations, and provided a comprehensive walkthrough of Impact. 343 343i 343industries 343i 343industries 4halo activision activisionCoD alien alienship battlefield3 BF3 blackops blackopstwo BO BOtwo boosterpack boxtruck boxtruck burn callofduty callofduty. Along with an almost entirely custom content base, including high-fidelity models, textures, animations, visual effects, and sound design, TSC:E features all-new environments, a finely-tuned gameplay sandbox, and a wide array of well-hidden secrets.
But where most Halo fans are collecting themselves for a brand new chapter in Master Chief's life, it's becoming more and more obvious that the Halo 4 experience will extend far beyond the first week(s) of release. All work is my own, credit me if any part is used in a shared model, otherwise I will haunt your left earlobe. The Silent Cartographer: Evolved is a ground-up reimagining of the classic Halo level.